TidalCycles (or Tidal for short) is a language for live coding patterns.
It allows you to make musical patterns with text, describing sequences and ways of transforming and combining them, exploring complex interactions between simple parts.
A 3D game engine for livecoding worlds into existence.
Fluxus is a rapid prototyping, playing and learning environment for 3D graphics, sound and games. Extends the Racket language with graphical commands and can be used within it’s own livecoding environment or from within the DrRacket IDE.
Overtone is an open source audio environment designed to explore new musical ideas from synthesis and sampling to instrument building, live-coding and collaborative jamming. We combine the powerful SuperCollider audio engine, with Clojure, a state of-the-art lisp, to create an intoxicating interactive sonic experience.